BioWare Delays All Major Upcoming Anthem Features

"delayed until who knows when"

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BioWare Delays All Major Upcoming Anthem Features

BioWare Delays All Major Upcoming Anthem Features

Following on from Anthem’s latest update this week, BioWare took the time to let players know about the game’s roadmap changes. Anthem launched with a bunch of issues that need to be addressed before focusing on future content and as a result, previously announced content updates are being delayed for an undetermined amount of time. BioWare has delayed a raft of additions to Anthem – including its much-hyped Cataclysm, the game’s first four-person raid-like activity.

In a Reddit post, BioWare wrote: “We have learned a lot since the game went live. We have heard a lot of feedback from all of you, and we have been working diligently to improve as many things as we can in the short term. We’ve fixed a lot of bugs and made changes which we believe begin to point us in the right direction for the future. That being said, we know there is a long way to go before Anthem becomes the game we all want it to be.”

“We have heard a lot of feedback from all of you, and we have been working diligently to improve as many things as we can in the short term. We’ve fixed a lot of bugs and made changes which we believe begin to point us in the right direction for the future. That being said, we know there is a long way to go before Anthem becomes the game we all want it to be.”

The delays come as BioWare emphasises its efforts to improve the base game, which received a poor response from fans and critics alike when it launched in early access 10 weeks ago.

There are still other fixes required to really bolster Anthem for the long-term. At this point, BioWare says that it is not going to be able to hit all of its goals for ‘Act 1’ of Anthem content updates. That means the following features are delayed for the time being:

  • Mastery System.
  • Guilds.
  • New Legendary Missions.
  • Weekly Stronghold Challenges.
  • Leaderboards.
  • New Freeplay Events.
  • Cataclysm.

What’s frustrating players, though, is how little transparency BioWare is giving into these features and their delays. Since before launch, BioWare has teased Cataclysms as Anthem’s hardcore endgame content (similar, perhaps, to Destiny 2’s raids), but no one knows what the hell they actually are. Similarly, players have been complaining about Anthem’s shallow loot system for nearly three months and BioWare still doesn’t have anything to say beyond agreeing that “loot and progression systems need to be improved.”

It’s baffling that Anthem didn’t have such basic features at launch, but now that they’re here I’m finding Anthem slightly more enjoyable to play. But now that it’s been nearly three months and the only new activity is a Stronghold (which only takes 30 minutes to clear), being able to access my inventory anywhere feels kinda pointless without anywhere new to go.

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