BioWare Is Officially Redesigning Anthem
Bioware Anthem had a bad time after launch. The players criticized the lack of game content and the poor loot progression system, and the lack of certain end-of-game content available for game launch only made things worse. But, after a year of updates to the game, BioWare has announced that it is slowing production in Anthem to redesign the game.
The team is going to work to “reinvent the core gameplay loop with clear goals, motivating challenges, and progression with meaningful rewards,” according to the official blog post. The team will also work to preserve the game’s flying and combat mechanics, which many players enjoyed.
Now it appears like we’ve got our first indication of just where Anthem is headed. In a message on BioWare’s blog, general manager Casey Hudson revealed that they plan to relaunch Anthem in a single huge update that reworks the entire game’s core systems.
“We recognize that there’s still more fundamental work to be done to bring out the full potential of the experience, and it will require a more substantial reinvention than an update or expansion,”
“Over the coming months we will be focusing on a longer-term redesign of the experience, specifically working to reinvent the core gameplay loop with clear goals, motivating challenges and progression with meaningful rewards while preserving the fun of flying and fighting in a vast science-fantasy setting.”
Hudson didn’t announce when the relaunch of Anthem will drop, but in the meantime, Anthem will still be supported with events, store refreshes, and past seasonal content. Anthem will halt its seasonal update model as BioWare gears up to relaunch the game with a massive update. In the meantime, the game will still host periodic events to keep things fresh for its remaining players, and also relaunch some past seasonal content.