Borderlands 3 On Google Stadia Launches With A 2 Month Old Build

it’s a 2-month old version that’s capped at 30fps

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Borderlands 3 On Google Stadia Launches With A 2 Month Old Build

Borderlands 3 On Google Stadia Launches With A 2 Month Old Build

Borderlands 3 has just released on Google Stadia, but there’s a catch: the version of the looter shooter now available to play on the cloud gaming platform is a two-month-old build. While the eventual update’s arrival will have players “not need to download the game or any updates” the trade-off does not appear to be worth it in the eyes of some consumers. This means that not only will the Stadia version be missing seven separate patches, featuring hundreds of bug fixes and updates, but the DLC will arrive later too.

Making the announcement on its website, Borderlands stated that:

“We aim to achieve feature parity for all versions of Borderlands 3 early in 2020,”

“but for the moment the version of the game that you play on Stadia has benefitted from the updates and fixes that were released through October 24.”

This October 24 date would mean it would be at this patch which added Photo Mode, a more extreme difficulty setting, and some additional quality of life features. That update also kicked off the seasonal Bloody Harvest event but it’s unclear if that is also in the Stadia version, given how it is currently December and decidedly not Halloween. The most recent update implemented support for the new Moxxi’s Heist DLC, which is slated for a December 19 release. Moxxi’s Heist will be the first big DLC drop of the season pass and Stadia players will have to wait to be able to experience it.

Two months is a hell of a long time in the life of a new videogame, and for Borderlands 3 it means that Stadia players are going to have to wait for the first expansion, which arrives on other platforms later this week, and other content that’s already been released. It also means going without patches and hotfixes that have been released since October 24: The update that added Takedown at the Maliwan Blacksite and Mayhem 4, for instance, also increased the number of vending machines in the game, rebalanced Moze, Zane, and FL4K, and made a large number of bug fixes and changes to the UI, missions, and more.

But the outdated version of the game isn’t the only issue with the Stadia version. While the website says it runs at 4K, people have claimed that it only runs at 30 frames per second while at that resolution. Some have said that it can run at 60 frames per second in 1440p, but players aren’t quite happy that it can’t run faster while being in a higher resolution.

For comparison, the boosted consoles can either run at 1080p and 60 frames per second or 4K and at 30 frames per second (not counting the frame rate drops inherent to the game). Others are also alleging that the game runs at 30 frames but updates at 60, meaning that players are wasting bandwidth streaming the game. There are many reports about what it does or does not do, but regardless, it seems to be frustrating people by not running at its full potential.

While Stadia does offer a service which allows for AAA games to be played on the go, it seems to come with a number of trade-offs which one must decide whether it is worth, before investing their time and money into playing on Stadia. So a two-month-old build of a game just seems ridiculous.

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