Empire Of Sin Has Been Delayed Until Autumn 2020
Romero Games’ Empire of Sin has been pushed back a few months. Empire of Sin, Brenda and John Romer’s XCOM-style strategy game, was initially targeting a spring release. Today, the developer announced that it’s been delayed to the fall, though without providing a solid release date.
Originally planned for Spring this year, they’ve taken the decision to ensure that the game is polished and lives up to its potential. That’s understandable given the large number of moving parts within the game. Set in Prohibition-era Chicago, you’re building a criminal empire, balancing management with wading into turn-based tactical battles as you seek to dominate the neighbourhood. It’s a deeply systemic game, with lots of depth to the characters you can recruit and their relationships.
Ebba Ljungerud, CEO at Paradox said:
“We at Paradox Interactive, along with our partners at Romero Games, have an ambitious vision for Empire of Sin and decided together that more development time is needed”
“This will allow us to deliver the game that our community deserves and meets our standards.”
The challenges in making a game like no-one has made before is exactly that – making a game no-one has made before. It takes time to get everything right and presents us with some unique opportunities. I am grateful we are taking the additional time to polish”
The support and enthusiasm our community has shown thus far for Empire of Sin is incredible. We hope that once you’re let loose in Chicago and see the world we’ve created, you’ll believe it was worth the wait!”
Extra! Extra! Read all about it! We have an update regarding the release of Empire of Sin: pic.twitter.com/5EMq7QZYCU
— Empire of Sin (@EmpireOfSinGame) February 18, 2020
A delay only means that Empire of Sin will be the game that its creators want it to be. The concept is strong and it’s been entertaining in previews, so hopefully Romero Games delivers.
Empire of Sin is coming to PC, PS4, Xbox One and Nintendo Switch this fall.