Ghostwire Tokyo Creative Director Ikumi Nakamura Leaves Tango Gameworks

After becoming a worldwide phenomenon the star of E3 2019 is leaving

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Ghostwire Tokyo Creative Director Ikumi Nakamura Leaves Tango Gameworks

Ghostwire Tokyo Creative Director Ikumi Nakamura Leaves Tango Gameworks

After becoming a worldwide phenomenon earlier this year, Ikumi Nakamura is now a free agent in the video game industry. Remember Bethesda’s shockingly awful E3 2019 press conference? One of the event’s only highlights was seeing the enthusiastic Ikumi Nakamura take to the stage and introduce the intriguing looking GhostWire Tokyo. The creative director won over the hearts of many with her obvious passion, but as it turns out, Nakamura is actually leaving developer Tango Gameworks.

Nakamura surprisingly announced that she has now departed from Tango. Nakamura released a tweet this afternoon saying, “After 9 years as Creative director & Art Director at Tango and Zenimax – I felt here is one of ends of the journeys. I learned from the talented people I’ve worked with and I respect.” Nakamura doesn’t seem to have another opportunity lined up at the moment either, ending her tweet by saying that she’s open working with new people and attaching a link to her LinkedIn profile.

Ghostwire: Tokyo was one of the surprise announcements of E3 2019, which came out of Bethesda’s press conference. It’s an action-adventure game taking place in Tokyo that incorporates horror elements, but won’t be a survival horror game like The Evil Within. In the reveal trailer, citizens disappear as a spooky atmosphere envelops the city before supernatural entities start to surface. From what we gathered, you’ll be investigating the nature of the disappearances and come in contact with many spirits, some peaceful and some dangerous. You can watch the trailer below.

Based on what we know, Nakamura has played a pivotal role in crafting GhostWire Tokyo thus far. She’s credited as creative director, story writer, and scenario writer, as well as concept artist. In short, it sounds like GhostWire is largely her project. The fact that she’s now leaving it behind makes us wonder what’ll become of it. After all, we haven’t actually seen the game in action yet; aside from a CG trailer, Nakamura is the only connection we have to the title.

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