Nvidia Announces GeForce Now For Chromebooks

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Nvidia Announces GeForce Now For Chromebooks

Nvidia Announces GeForce Now For Chromebooks

NVIDIA has announced that its GeForce Now cloud gaming platform is launching officially on Chromebooks by way of a web-app. From today, GeForce Now subscribers will have access to the PC games available on the platform through their Chromebooks simply by visiting the dedicated portal. Chromebook users join the millions on PC, Mac, Shield, and Android mobile devices already playing their favourite games on our cloud gaming service with GeForce performance.”

Officially it’s still a beta on Chromebooks and there are some caveats to using it. And as you might have guessed, the lower-spec Chromebooks running Intel Celeron and Pentium chips are out right now.

The timing is definitely right as we enter the back to school season, especially with Chromebooks increasing popularity in this space. NVIDIA recognizes how many students rely on a Chromebook for their education, whether at home or out at school, and is now helping turn them into a proper gaming machine.

If you’re not familiar, at its core GeForce Now is a portal to full PC games streamed from the cloud to PCs, Mac, the Shield TV box, Android phones and tablets and now, Chromebooks. Subscribers link their accounts to those they have on stores including Steam, Epic and UPlay, and get access to supported games that they own through the cloud. NVIDIA does all the heavy lifting, adding its RTX ray tracing technology and DLSS on top to make games look and play their best.

Nvidia’s GeForce Now is possibly the best way for a user that doesn’t own a high-end gaming rig to have a truly high-end PC gaming experience, providing their internet connection’s quick enough even the best game streaming services are still somewhat bound by the end client’s internet speed.

The minimum spec required is a 7th Gen Intel Core m3 or higher and 4GB of RAM. Despite the laptop itself not rendering any of the games, there is still work to be done decoding the incoming stream and for the time being at least, NVIDIA is concentrating on making sure the experience is as good as it can be before trying to cater to the lower-spec devices.

Also new from GeForce Now is the announcement that Ansel, NVIDIA’s in-game photography tool, will be coming to GeForce Now, initially for PC and Mac but following after on Chromebooks. This tool is capable of creating some absolutely stunning images from your games and to be able to do it from the cloud is a nice extra touch.

Beyond Chromebooks, Nvidia also plans to bring GeForce Now to more Android TVs. The timeline here isn’t as set in stone, but Nvidia has mentioned that more Android TV devices will be supported in the future. At launch, the Nvidia Shield TV is supported, but lower-cost models such as Xiaomi’s Mi Box S would certainly lower the barrier of entry.

GeForce Now is free to join, and you use games you’ve already bought from stores such as Steam and Epic Games Store  and if you’ve already got a Chromebook, it means you can get playing without spending anything though you are limited to one hour play sessions at a time.

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