Red Dead Redemption 2 Devs Sneak Crunch Criticism Into The Game

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Red Dead Redemption 2 Devs Sneak Crunch Criticism Into The GameRed Dead Redemption 2 Devs Sneak Red Dead re Criticism Into The Game

The description of a revolver (Pic Above) in Red Dead Redemption 2 contains what looks awfully like a dig at working conditions at the game’s developer, Rockstar. The description reads:

“it is made by skilled laborers who work tireless hours each week and on the weekends for little pay in order to bring you the finest revolver in the field today.”

Red Dead Redemption 2 is dominating gaming information proper now, and solely partly as a result of it’s apparently good. In the run-up to its launch, various articles emerged exploring the studio’s working hours after co-founder Dan Houser claimed that:

“we were working 100-hour weeks”

in an in any other case complimentary interview with Vulture.

Amid the following controversy, Rockstar lifted its staff’ social media gags. Many constructive testimonials emerged on Twitter, whereas investigative items by Kotaku and Eurogamer painted a much more blended image, particularly in QA, in addition to a troubling historical past of crunch in Rockstar’s tradition. You shouldn’t low cost anybody’s experiences, however it’s price mentioning that it’s rather a lot simpler to talk publicly about one’s employer when one solely has good issues to say.

And with this catalogue ad for the revolver posted to Reddit by obZenDF it seems that the developers have found another outlet. Sure, it wouldn’t stand out unless you knew about the controversy, but with excessive hours having been its main focus, the reference seems hard to deny.

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