STALKER 2 Is In Development Again Targeting 2021 For Release
STALKER 2 was initially announced back in 2010, with a scheduled release date in 2010, with plans to use a new multi-platform game engine that would be written by GSC. This project was eventually cancelled in 2012, bringing an end to the series, or so we thought.
GSC Game World has officially announced that STALKER 2 is in development, a sequel to the developer’s well-received STALKER series which comprise of STALKER: Shadow of Chernobyl and its sequels Clear Sky and Call of Pripyat.
The original STALKER game had players exploring the toxic wastes of Chernobyl after a second meltdown hit the Ukrainian city and former Soviet territory. Fans love it for its immersive world, its nonlinear story, and its systems-based gameplay. Now, GSC Game World is returning to the series for the first time since the 2010 episode Call of Pripyat. Boss Sergiy Grygorovych announced the sequel on his Facebook page today — although he did not get into the details.
At this time it seems likely that STALKER 2 will be using Unreal Engine 4, as many of the creators of STALKER’s original X-Ray engine have since left GSC Game World, with Epic Games’ Sergey Galyonkin tweeting “guess the engine.” Developing a game engine is a considerable time/resource commitment, making UE4 seem like a great choice for GSC, whose most recent game is a strategy game called Cossacks 3.